a0ab4ff5cd
- Server: Late joiners are added as spectators instead of players - Server: Send forced-spectator event only to joining spectator (not broadcast) - Server: Track spectators separately and move them to players after game ends - Client: Handle forced-spectator event to show all player boards - Client: Spectators see all boards equally without main/spectator highlighting - Client: Mobile view shows scrollable vertical list of all boards for spectators - Fix: All cleared lines are sent as garbage to each opponent (not randomized) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
607 lines
9.7 KiB
CSS
607 lines
9.7 KiB
CSS
* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background-color: #1a1a2e;
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color: #fff;
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font-family: 'Press Start 2P', cursive;
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min-height: 100vh;
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overflow-x: hidden;
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}
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/* CRT Scanline Effect */
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body::before {
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content: "";
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: repeating-linear-gradient(
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0deg,
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rgba(0, 0, 0, 0.15),
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rgba(0, 0, 0, 0.15) 1px,
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transparent 1px,
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transparent 2px
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);
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pointer-events: none;
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z-index: 1000;
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}
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#app {
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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padding: 20px;
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}
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.screen {
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display: none;
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flex-direction: column;
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align-items: center;
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gap: 20px;
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width: 100%;
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max-width: 1200px;
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}
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.screen.active {
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display: flex;
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}
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h1 {
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font-size: 2rem;
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text-align: center;
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color: #0ff;
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text-shadow: 4px 4px 0 #ff00ff;
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margin-bottom: 30px;
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}
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h2 {
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font-size: 1.2rem;
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color: #0f0;
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text-shadow: 2px 2px 0 #004400;
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}
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h3 {
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font-size: 1rem;
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color: #ff0;
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text-shadow: 2px 2px 0 #444400;
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}
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.form-group {
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display: flex;
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flex-direction: column;
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gap: 10px;
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margin-bottom: 15px;
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}
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label {
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font-size: 0.7rem;
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color: #888;
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}
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input {
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background: #0a0a1a;
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border: 2px solid #333;
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color: #fff;
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font-family: 'Press Start 2P', cursive;
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font-size: 0.8rem;
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padding: 15px;
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text-align: center;
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outline: none;
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}
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input:focus {
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border-color: #0ff;
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}
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button {
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background: #ff00ff;
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border: 4px solid #fff;
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color: #fff;
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font-family: 'Press Start 2P', cursive;
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font-size: 1rem;
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padding: 15px 30px;
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cursor: pointer;
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text-transform: uppercase;
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transition: transform 0.1s;
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}
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button:hover {
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transform: scale(1.05);
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background: #0ff;
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color: #000;
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}
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button:active {
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transform: scale(0.95);
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}
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#player-list {
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display: flex;
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flex-direction: column;
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gap: 10px;
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margin: 20px 0;
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min-height: 150px;
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}
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.player-item {
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background: #0a0a1a;
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border: 2px solid #333;
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padding: 15px 20px;
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display: flex;
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justify-content: space-between;
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align-items: center;
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font-size: 0.8rem;
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}
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.player-item .name {
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color: #0ff;
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}
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.player-item .status {
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color: #888;
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}
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.player-item .status.ready {
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color: #0f0;
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}
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.player-item .status.spectator-status {
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color: #888;
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font-style: italic;
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}
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/* Spectator list in lobby */
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#spectator-list {
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display: flex;
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flex-direction: column;
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gap: 10px;
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margin: 20px 0;
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min-height: 0;
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}
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#spectator-list:empty {
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display: none;
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}
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#spectator-list .player-item {
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background: #0a0a1a;
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border: 2px solid #555;
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}
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#spectator-list .player-item .status {
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color: #aaa;
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}
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/* Spectator mode header */
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#game-room-name.spectator-mode {
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color: #ff8800;
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animation: pulse 2s infinite;
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}
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@keyframes pulse {
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0%, 100% { opacity: 1; }
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50% { opacity: 0.7; }
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}
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/* Battle Grid - Focused Layout */
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#battle-grid {
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position: relative;
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width: 100%;
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height: 80vh;
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display: flex;
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justify-content: center;
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align-items: center;
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margin-top: 20px;
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}
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/* Main player board - centered and large */
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.player-board.main {
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position: relative;
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z-index: 10;
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transform: scale(1);
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}
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/* Spectator boards - smaller and around the edges */
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.player-board.spectator {
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position: absolute;
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transform: scale(0.5);
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opacity: 0.7;
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}
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.player-board.eliminated {
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opacity: 0.4;
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}
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/* Position spectator boards around the main board */
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.player-board.spectator.top-left {
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top: 20px;
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left: 20px;
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}
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.player-board.spectator.top-right {
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top: 20px;
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right: 20px;
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}
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.player-board.spectator.bottom-left {
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bottom: 20px;
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left: 20px;
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}
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.player-board.spectator.bottom-right {
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bottom: 20px;
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right: 20px;
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}
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/* Single player - just show main board */
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#battle-grid.single-player {
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justify-content: center;
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align-items: center;
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}
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/* Two players - main centered, spectator to the right */
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#battle-grid.two-players .spectator {
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position: static;
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transform: none;
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opacity: 1;
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margin-left: 30px;
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}
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#battle-grid.two-players {
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display: flex;
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justify-content: center;
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align-items: center;
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gap: 30px;
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}
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/* Three+ players - main centered with spectators around */
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#battle-grid.multi-player {
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display: flex;
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justify-content: center;
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align-items: center;
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}
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.player-board {
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background: #000;
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border: 4px solid #333;
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padding: 10px;
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display: flex;
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flex-direction: column;
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align-items: center;
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position: relative;
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}
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.player-board.main {
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border-color: #0ff;
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box-shadow: 0 0 30px rgba(0, 255, 255, 0.3);
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}
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.player-board.spectator {
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border-color: #444;
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}
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.player-board.eliminated {
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border-color: #f00;
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opacity: 0.4;
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}
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.player-board canvas {
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display: block;
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image-rendering: pixelated;
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image-rendering: crisp-edges;
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}
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.board-info {
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width: 100%;
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display: flex;
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justify-content: space-between;
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align-items: center;
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padding: 10px 5px;
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font-size: 0.6rem;
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}
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.board-info .name {
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color: #0ff;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.board-info .stats {
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color: #888;
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}
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.next-piece-container {
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display: flex;
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align-items: center;
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gap: 5px;
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}
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.next-piece-container canvas {
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border: 1px solid #333;
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}
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/* Hold and Next piece previews side by side */
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.board-info:has(canvas) {
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justify-content: center;
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gap: 20px;
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padding: 8px 5px;
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}
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.board-info canvas {
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border: 1px solid #333;
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background: #000;
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}
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}
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#game-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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padding: 10px 20px;
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background: #0a0a1a;
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border: 2px solid #333;
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margin-bottom: 20px;
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}
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#game-header span {
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font-size: 0.8rem;
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color: #0f0;
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}
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#game-header button {
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font-size: 0.7rem;
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padding: 10px 15px;
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}
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#game-status {
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margin-top: 20px;
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padding: 15px;
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background: #0a0a1a;
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border: 2px solid #333;
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text-align: center;
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font-size: 0.8rem;
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color: #ff0;
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}
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#winner-display {
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margin: 20px 0;
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font-size: 1.2rem;
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}
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#final-scores {
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display: flex;
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flex-direction: column;
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gap: 10px;
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margin: 20px 0;
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width: 100%;
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max-width: 400px;
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}
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#final-scores .score-item {
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background: #0a0a1a;
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border: 2px solid #333;
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padding: 10px 15px;
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display: flex;
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justify-content: space-between;
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}
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#final-scores .score-item.winner {
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border-color: #0f0;
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color: #0f0;
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}
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/* Game Over Overlay */
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#gameover-screen {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.85);
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z-index: 999;
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display: none;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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}
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#gameover-screen.active {
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display: flex;
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}
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#gameover-screen h2 {
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font-size: 2rem;
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margin-bottom: 20px;
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}
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#gameover-screen h3 {
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font-size: 1.5rem;
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margin: 20px 0;
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}
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#gameover-screen #final-scores {
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margin: 30px 0;
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}
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/* Garbage row animation */
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@keyframes shake {
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0%, 100% { transform: translateX(0); }
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25% { transform: translateX(-5px); }
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75% { transform: translateX(5px); }
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}
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.player-board.shake {
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animation: shake 0.2s ease-in-out;
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}
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/* Flash effect for row clear */
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@keyframes flash {
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0%, 100% { opacity: 1; }
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50% { opacity: 0.5; }
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}
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.player-board.flash {
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animation: flash 0.3s ease-in-out;
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}
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/* Touch Controls */
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#touch-controls {
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display: none;
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width: 100%;
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max-width: 400px;
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margin-top: 20px;
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gap: 20px;
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justify-content: center;
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align-items: flex-end;
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padding-bottom: 20px;
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}
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#touch-dpad {
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display: grid;
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grid-template-columns: repeat(3, 70px);
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grid-template-rows: repeat(2, 70px);
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gap: 8px;
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}
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#btn-left {
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grid-column: 1;
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grid-row: 2;
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}
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#btn-down {
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grid-column: 2;
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grid-row: 2;
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}
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#btn-right {
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grid-column: 3;
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grid-row: 2;
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}
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#touch-actions {
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display: grid;
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grid-template-columns: repeat(2, 70px);
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grid-template-rows: repeat(2, 70px);
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gap: 8px;
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}
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#btn-rotate {
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grid-column: 1;
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grid-row: 1;
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}
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#btn-drop {
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grid-column: 2;
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grid-row: 1;
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}
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#btn-hold {
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grid-column: 1;
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grid-row: 2;
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}
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.touch-btn {
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width: 70px;
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height: 70px;
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font-size: 1.5rem;
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background: #333;
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border: 3px solid #555;
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border-radius: 10px;
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padding: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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user-select: none;
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-webkit-user-select: none;
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touch-action: manipulation;
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}
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.touch-btn:active {
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background: #0ff;
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color: #000;
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transform: scale(0.95);
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}
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.touch-btn.action-btn {
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background: #444;
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}
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.touch-btn.drop-btn {
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background: #ff00ff;
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border-color: #ff00ff;
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}
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.touch-btn.hold-btn {
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background: #ff8800;
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border-color: #ff8800;
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font-size: 0.9rem;
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}
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/* Show touch controls on mobile only */
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@media (max-width: 768px) and (hover: none) {
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#touch-controls {
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display: flex;
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}
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/* Option 2: Scale down the entire battle grid for mobile */
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#battle-grid {
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height: 50vh;
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transform: scale(0.7);
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transform-origin: center center;
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margin-bottom: -60px; /* Compensate for scale to prevent overflow */
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}
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/* Option 4: Reduce board info height on mobile */
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.player-board .board-info {
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padding: 5px 2px;
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font-size: 0.45rem;
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}
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.player-board .board-info:has(canvas) {
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gap: 10px;
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padding: 4px 2px;
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}
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/* Scale down next/hold preview canvases on mobile */
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.player-board .board-info canvas {
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width: 50px !important;
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height: 50px !important;
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}
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/* Hide spectator boards on mobile when playing (has main board) */
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#battle-grid:has(.main) .player-board.spectator {
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display: none;
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}
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/* In spectator mode (no main board), show all boards in a scrollable container */
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#battle-grid:not(:has(.main)) {
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transform: none;
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height: auto;
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flex-direction: column;
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overflow-y: auto;
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margin-bottom: 0;
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padding-bottom: 100px;
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}
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#battle-grid:not(:has(.main)) .player-board {
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position: relative;
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transform: none;
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opacity: 1;
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margin: 10px 0;
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width: 90%;
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}
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#battle-grid:not(:has(.main)) .player-board canvas {
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width: 100%;
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height: auto;
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}
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}
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