Files
battle-royal-tetris/server
jozamudi 1b11a60acc Remove client-side game over check to prevent premature game end
The client was checking activePlayers.length <= 1 and calling endGame()
prematurely, before the server's authoritative game-over event.

Now the client only ends the game when the server explicitly sends the
'game-over' event.

Added server-side logging to track active player count and winner.
2026-03-21 03:13:08 +00:00
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