Add unready toggle in lobby
- Server: Handle unready event to set player ready state to false - Client: Ready button toggles between READY and UNREADY - Client: Unready sends unready socket event to server Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -62,10 +62,10 @@
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</div>
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<script src="/socket.io/socket.io.js"></script>
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<script src="js/network.js?v=5"></script>
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<script src="js/network.js?v=6"></script>
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<script src="js/game.js?v=4"></script>
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<script src="js/renderer.js?v=5"></script>
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<script src="js/ui.js?v=5"></script>
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<script src="js/ui.js?v=6"></script>
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<script src="js/app.js?v=5"></script>
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</body>
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</html>
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