Add unready toggle in lobby

- Server: Handle unready event to set player ready state to false
- Client: Ready button toggles between READY and UNREADY
- Client: Unready sends unready socket event to server

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-20 18:38:33 +00:00
parent a0ab4ff5cd
commit 6f24cfad30
4 changed files with 33 additions and 11 deletions
+2 -2
View File
@@ -62,10 +62,10 @@
</div>
<script src="/socket.io/socket.io.js"></script>
<script src="js/network.js?v=5"></script>
<script src="js/network.js?v=6"></script>
<script src="js/game.js?v=4"></script>
<script src="js/renderer.js?v=5"></script>
<script src="js/ui.js?v=5"></script>
<script src="js/ui.js?v=6"></script>
<script src="js/app.js?v=5"></script>
</body>
</html>