Initial commit: Tetris Battle Royale multiplayer game

Features:
- 2-8 player multiplayer via Socket.io WebSocket
- Real-time board synchronization - all players see all boards
- Battle royale mechanic: clearing rows sends garbage to opponents
- Classic Tetris gameplay with all 7 tetrominoes
- Retro visual styling with CRT scanlines and pixel font
- Automatic level progression and speed increase
- Player elimination and winner announcement

Files:
- server/index.js: Node.js + Socket.io game server
- public/js/: Frontend game logic, rendering, network, and UI
- public/css/style.css: Retro Tetris styling
- README.md: Setup and usage instructions
- PLAN.md: Implementation plan with all phases completed
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# Tetris Battle Royale
A multiplayer Tetris Battle Royale game built with HTML, CSS, JavaScript, and Node.js.
## Features
- **2-8 Player Multiplayer**: Real-time battles via WebSocket
- **Battle Royale Mechanics**: Clear rows to send garbage to opponents
- **Classic Tetris Gameplay**: All 7 tetrominoes with standard rotation
- **Retro Visuals**: CRT scanlines, pixel art font, classic colors
- **Multiple Boards View**: See all players' boards simultaneously
## How It Works
When you clear rows, garbage rows are sent to random opponents:
- 2 lines cleared → 1 garbage row sent
- 3 lines cleared → 2 garbage rows sent
- 4 lines (Tetris) → 4 garbage rows sent
The last player standing wins!
## Setup
1. Install dependencies:
```bash
cd server
npm install
```
2. Start the server:
```bash
node index.js
```
3. Open `http://localhost:3000` in 2-8 browser tabs
4. Enter a room name and your name, then join
5. Click "READY" when all players are ready
## Controls
- **Arrow Left/Right**: Move piece
- **Arrow Up**: Rotate piece
- **Arrow Down**: Soft drop
- **Space**: Hard drop
## Game Flow
1. **Lobby**: Players join a room and wait
2. **Ready**: All players click READY to start
3. **Game**: Play Tetris, clear rows to attack opponents
4. **Elimination**: Players are eliminated when pieces stack to the top
5. **Victory**: Last player standing wins
## File Structure
```
tetris-battle-royale/
├── server/
│ ├── index.js # Node.js + Socket.io server
│ └── package.json
├── public/
│ ├── index.html # Main HTML
│ ├── css/
│ │ └── style.css # Retro styling with CRT effects
│ └── js/
│ ├── game.js # Tetris game logic
│ ├── renderer.js # Canvas rendering
│ ├── network.js # Socket.io client
│ ├── ui.js # UI management
│ └── app.js # Main application
└── README.md
```
## Technology Stack
- **Frontend**: Vanilla JavaScript, HTML5 Canvas, CSS3
- **Backend**: Node.js, Express, Socket.io
- **No frameworks** - pure vanilla implementation
## Troubleshooting
- **Port already in use**: Change PORT in `server/index.js`
- **Can't connect**: Make sure server is running on port 3000
- **Game not starting**: Need at least 2 players ready