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ani-web/static
jozamudi 0315356f89 iOS root cause: start playback on BUFFER_APPENDED, not canplay
The live timeline caught it: iPhone buffered 513s, readyState stuck at
1, canplay NEVER fired -> play() never called -> eternal Loading.
Now: first BUFFER_APPENDED (hls.js's own 'data is in the pipe' signal)
triggers play, canplay still works, plus a 3s safety retry if still
paused with a non-empty buffer. play() calls are guarded + idempotent.
Desktop + mobile emu regression: playing. assets v=14.
2026-08-31 21:01:26 +00:00
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