Player: native-HLS fallback + visible stream errors
Root cause of 'eternal spinner': a browser without working hls.js (no MSE, or hls.min.js blocked) threw 'HLS not supported' which the old showStreamError hid UNDER the spinner overlay, and there was no fallback — so the player sat on Loading… forever with no /stream request ever leaving the browser (matched the prod log exactly). - no-hls.js + canPlayType(mpegurl) -> v.src = proxied m3u8, native <video> plays it (iOS < 17 path). Verified: readyState 4, playing, no hls.js at all. - no-hls.js + no native HLS -> VISIBLE 'Stream error: ...' overlay with Retry (was: hidden under the spinner) - every play() catch routes through the visible overlay now Desktop hls.js regression: still plays. assets v=6.
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@@ -6,7 +6,7 @@
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<title>ani-web</title>
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<link rel="icon" href="data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 64 64'%3E%3Crect width='64' height='64' rx='14' fill='%23f97316'/%3E%3Ctext x='32' y='45' font-family='sans-serif' font-size='42' font-weight='700' text-anchor='middle' fill='%230e0f13'%3Ea%3C/text%3E%3C/svg%3E">
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<link rel="stylesheet" href="style.css?v=5">
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<link rel="stylesheet" href="style.css?v=6">
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</head>
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<body>
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<header>
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@@ -30,6 +30,6 @@
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max-age=300 in browser AND possibly in your HTTPS proxy, and a stale
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copy is exactly how users keep seeing an old UI after a deploy -->
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<script src="hls.min.js"></script>
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<script src="app.js?v=5"></script>
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<script src="app.js?v=6"></script>
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</body>
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</html>
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