hls.js: 10s -> 30s segment load cap (iPhone FragLoadTimeout)

The iPhone error 'Playback failed: FragLoadTimeout' + 74 all-200
segment requests = the phone's downlink can't deliver a ~700KB
segment within the 10s cap; hls.js measured the load client-side
while the server finished instantly. Raise maxLoadTimeMs to 30s
(first-byte 20s) so slow-but-alive phone links complete; retries
still bound the truly-dead case. assets v=11.
This commit is contained in:
jozamudi committed 2026-08-31 20:32:40 +00:00
1 parent 5268e77d00
commit 3df074a5fe
2 files changed
+12 -11

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@@ -6,7 +6,7 @@
<title>ani-web</title>
<link rel="icon" href="data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 64 64'%3E%3Crect width='64' height='64' rx='14' fill='%23f97316'/%3E%3Ctext x='32' y='45' font-family='sans-serif' font-size='42' font-weight='700' text-anchor='middle' fill='%230e0f13'%3Ea%3C/text%3E%3C/svg%3E">
<link rel="stylesheet" href="style.css?v=10">
<link rel="stylesheet" href="style.css?v=11">
</head>
<body>
<header>
@@ -30,6 +30,6 @@
max-age=300 in browser AND possibly in your HTTPS proxy, and a stale
copy is exactly how users keep seeing an old UI after a deploy -->
<script src="hls.min.js"></script>
<script src="app.js?v=10"></script>
<script src="app.js?v=11"></script>
</body>
</html>